Sanko for Dummies: All You Need to Know in 2 Minutes
There’s been a lot of talk about Sanko recently among the meme community. Here’s a quick breakdown of why $DMT has risen to hype.
Background
Sanko had its roots in 1980s gaming alongside Nintendo and Sega but fell off the map due to bad business decisions. The company produced several popular arcade games during its heyday but struggled to compete with the growing dominance of its competitors. Financial missteps and a failure to adapt to the rapidly evolving gaming market led to its decline.
Fast forward to 2022, a crypto-native team saw potential in the nostalgic value of Sanko and decided to acquire its assets. They released Sanko's arcade assets on the blockchain, revitalizing the brand with a modern twist. Or so the lore goes.
The story resonated with many because Sanko sounds like an authentic 80s gaming company, and the narrative captured the imagination of the crypto community.
In reality, Sanko launched for the first time in 2022 as a blockchain-based game console and arcade on Arbitrum. The first product was the Sanko Dream Machine, featuring arcade-style onchain games like:
Milady Fighting Game
Pinball
Dice Game
Poker
Alongside this, the team launched $DMT, its native token, required for playing these games and gambling.
Fair launch
70% of supply distributed/airdropped immediately
No seed, no raise, no KOLs
Including a portion of the tokens to Milady and Remilio holders played a significant role in fostering a cult-like community, which has greatly contributed to the project's success today. This strategic distribution helped in rallying a dedicated and passionate group of supporters who continue to drive the project's momentum forward.
Expansion Beyond Arcade Games
What started as just an arcade game has become much bigger in a year. While the arcade game was the main product, the team continued building.
In just 10 months, Sanko has released several key products:
📺 Sanko TV: Decentralized streaming platform
⛓️ Sanko Chain: Their own Layer 3 chain
👾 Sanko Pets: The first game in a series of more games to come
Alongside this, the team launched $DMT, its native token, required for playing these games and gambling.
Fair launch
70% of supply distributed/airdropped immediately
No seed, no raise & no KOLs
A portion of the tokens were also given to Milady and Remilio holders, contributing to its success today.
📺 Sanko.TV
Sanko.TV, launched in December 2023, offers better revenue sharing than Twitch, taking up to 50% of tipping revenue. It has seen adoption in Web3 by boosting earnings for streamers and viewers through additional opportunities like SankoTV Passes – a SocialFi mechanic similar to keys in Friend Tech.
Sanko.TV gained traction at launch and continues strong 7 months later.
Daily volumes: $20k to $40k, generating 0.4 ETH in daily earnings
Daily streams: Typically 10 streams run at any given moment with hundreds of viewers
$DMT is burned with protocol earnings every 2 weeks.
This has been a major success for Sanko.
⛓️ Sanko Chain, Layer 3
Sanko launched Sanko Chain in May this year, marking the 1-year anniversary of the Dream Machine launch. Designed to bring the internet of value to the golden days of gaming, the chain supports retro-style games, NFTs, and SocialFi, leveraging Arbitrum Nitro.
Soon after the Layer 3 launch, the community went wild.
The team introduced Sanko Pets, an NFT game with $DMT farming for Gold tokens for future games. The community quickly created a huge ecosystem within just one month, with meme coins at its core.
Fully grassroots growth.
In just around a month, the chain has amassed $40 million has been cumulatively bridged in around a month.
In the recent markets, it's rare to find a non-VC, community-driven chain achieving those numbers. What you're seeing is a user-driven chain with minimal incentives and max culture + fun.
🧭 What Sets Sanko Apart
Compared to other Layer 3 gaming and meme chains, Sanko is a diamond in the rough. It is a winner in TVL, memecoins, community, and most importantly, tokenomics.
It has also achieved a cult-like following among the community, which no other new chain has recently matched. This unique appeal is hard to see unless you experience the cult-like following firsthand.
The case for Sanko:
Degenerate cult-like community
Meme central
Ecosystem of mini-games to enjoy while taking a break from gambling
Innovative SocialFi features
The sky's the limit for experimentation here with a massive organic community.
🪙 $DMT: The Token
$DMT stands to gain the most from this ecosystem growth. With a max supply of 1,000,000 tokens, the playbook here generally includes:
More games from the team and external teams
Supply locked for farming
Meme central chain of crypto
No major unlocks
$DMT used for gas
All actions lead to token burns, making it bullish to hold as the chain grows. 🔥
If you liked this breakdown, i recently wrote a summary of $BTRFLY that you can check out here:
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